Introduction to Blender Animation Tools
Learn to animate using Blender, the free and open source 3D creation suite!
This course contains over 3.5 hours of training spread over 36 videos, all designed to get you comfortable using the tools and resources within Blender that you can use for animating. We cover the process for installing and working within the application. Then, we review the principles of computer animation and take an in-depth look at Blender's animation editors and tools that can be used to create your animation. Finally, we look at methods for importing reference audio and video and rendering tests of your work.
When you're done with this course, you will have a solid understanding of how to use Blender to create your animation!
Course Outline:
Introduction
Installing Blender
Splash Screen and Interface
Files
User Preferences
Link and Append
Simplifying the Scene
Custom User Interface Setup
Frames, Keyframes, Interpolation, and Frame Rate
3D View: Overview
3D View: Navigation
3D View Editor: Pose Interaction Mode
3D View: X Y Z Coordinates
3D View: Select and Transpose
3D Cursor, Origins, and Pivot Points
Timeline Editor
Markers
Dope Sheet Editor
Setting Keyframes Manually
Setting Keyframes Automatically
Graph Editor: Introduction
Graph Editor: Function Curves
Graph Editor: Handles
Graph Editor: Extrapolation and Modifiers
NLA Editor
Copy, Paste, and Paste X-Flipped Poses
Visual Keying
Constraints
Ghost
Motion Paths
Grease Pencil
In-Between Tools
Pose Library
Using Video Reference
Using Audio Reference
Rendering